Everything was made from scratch, even the car. Own design as always. Modeling of the concept car was made in Autodesk Maya. The texturing, livery design, shading, and rendering in Blender, Cycles! All the decals were done in Affinity Designer. The concept car is based on a Porsche Cayman, but I made this car shorter, and wider, and a whole new sports kit. Therefore the name Prototype Six Wide Body GTX.